Three happy agents of awesome recently got back from this year's Nordic Game Conference in Malmö. Me, Emma, concept and 2d artist here in Zeal, the grand producer Robin and Sebastian, faithful henchman and knower of all things worth knowing. We arrived on tuesday evening with our proverbial cups empty of expectation, and when we left Sweden's southern capital, I'm sure it is safe to say they were all filled up to the brim.
This year's conference had a lot of focus on the independent studios of the industry, with highlights like Limbo, Trials HD, Youropa and many more. You would not believe how many great games are in development as you're reading this. However, I could not help but notice, the strategy games were sparse. The lack of these kinds of games has become more or less something to expect nowadays. Sad for strategy gamers, but not for Zeal... long, I mean, not for long.
To be honest I can't wait to see how Cause of War will make it when we finally get it ready for the big world, outside our snug little island office of a womb. Will players find it, and if so, will they like it? Will the game be as awesome as in Rasmus' (mr. lead designer) wet dreams? Will the graphics live up to my (all too high) expectations? Will my overworked wrists make it all the way to the end?